Earth Pony (4e Race)

From D&D Wiki

Jump to: navigation, search

Earth Pony[edit]

Gracie-rhs2005.jpg

"The most common pony, and the most skilled at tending to the earth and physical endeavors."

Racial Traits
Average Height: 4'2 - 4'8
Average Weight: 220 - 320lb
Ability Scores: +2 Constitution and your choice of +2 Strength or Wisdom
Size: Medium
Speed: 6 squares
Vision: Normal
Languages: Common
Skill Bonuses: +2 Endurance, +2 Athletics
Natural Technician: When you make a Nature check, you may add your Constitution modifier instead of your Wisdom modifier.
Speak with Beasts: You can communicate with Natural Beasts and Fey Beasts
Power of Earth: You gain the Power of Earth racial power.


Power of Earth Earth Pony Racial Power
You utilize the strength you've acquired over the years of tilling the soil.
Encounter Star.gif Weapon
Standard Action Melee weapon
Target: One enemy
Attack: Strength Vs. AC
Hit: 1[W] + Strength modifier damage and push the target 2 squares.
Special: The damages increases to 2[W] at level 11 and 3[W] at level 21.


Earth Ponies are famed for their toughness. They have always been an important pillar in pony society, since they have an affinity for growing things. Unlike pegasus ponies or unicorn ponies, earth ponies don't have magic or flying. But, they make up for the abilities they don't have by being some of the toughest, roughest, leanest, meanest members of society out there, while at the same time living peacefully, gracefully, eating feasible mouthfuls of fixin's.

Play an Earth Pony if you want...

  • To come from a race known for hard work and dedication
  • To be physically powerful
  • To have good taste for food of all kinds, and an expert green-hoof in farming.
  • To be a member of a race that favors the Barbarian, Bard, Fighter, Ranger, and Rogue classes.

Physical Qualities[edit]

Earth Ponies are generally plain in appearance, much resembling regular horses of the human world, except their coats and manes can come in an almost infinite variety of colors and patterns. Some wear saddles for clothing, which can range from simple to overly fancy. Many are more down to earth in their appearance, or could be described as 'country', in that they wear less extravagant clothes in exchange for work duds. This most often involves activities such as farming, cooking, plowing, etc. They have a strong sense of nature, and the muscles they get from harboring their work load shows off; they are physically fit, stable, and above all, honest and hardworking.

Playing an Earth Pony[edit]

"Ah, my dear. You foolishly underestimate earth ponies because of their lack of wings and magical horns. Don't you know it's just as bad when they bash in your skull with their hooves?"

-Quote from a traveling wizard to his wife, when coming upon a colony of earth ponies.

Earth ponies are ostensibly quadruped animals. However they are anthropomorphic enough - versatile with their mouth, hooves and tail - that they can wear and wield equipment well enough to be considered humanoid.

Earth Pony Characteristics: Durable, lively, honest, strong, and knowledgeable about the earth.

Male Names: Alucard, Apple Rye, Grant, Horsefeathers, Minton

Female Names: Apple Cobbler, Betsy Seedling, Dottie, Hannah, Penelope

Earth Pony Adventurers[edit]

Three sample Earth Pony adventurers are described below.

Grant was the great nephew of a gifted gelding named Gor the Avenger. When Gor died, Grant took it upon himself to greet his enemies with grandiose force so great it would grab them by their glass eyes and strangle them. Grant soon became the hero called Grant the Great Nephew of Gor the Avenger, and his legend lives on to this day.

Betsy Seedling was a spry young filly. She was the daughter of a humble farming family, living her days happily out in the fields, helping ma and pa get work done. Then, one strange week, her family members began disappearing, one a day. First, it was brother Bill, then the day after that Uncle Horsefeathers. The next to go was Ma, then Pa, and soon the family triplets Gogo, Pogo, and Melaknee, in that order, leaving Betsy all to herself. With a blanket covering her belongings over a pole, little Betsy is now out on her own, in search to solve the mystery of where her family has disappeared. Are they even still alive? Betsy is worried to find out.

One things for certain: Hannah the Druidic Heartwarmer is loved by many. She is a jack of all trades: a sometimes bard, singer, poet, fiction writer, athlete, and druid, all in one neat, red furred, yellow maned package. When her own town is threatened to destruction by an evil nation, she's called upon to truly put her talents to the test. Does she have what it takes to lead an army to stop her enemies from conquering the land?



Back to Main Page4e HomebrewRaces

Home of user-generated,
homebrew pages!


Advertisements: