Eagle priest of Obad-Hai (3.5e Creature)
From D&D Wiki
Eagle priest of Obad-Hai | |
---|---|
Size/Type: | Small Animal |
Hit Dice: | 5d8+10 (32 hp) |
Initiative: | +3 |
Speed: | 10 ft. (2 squares), fly 80 ft. (average) |
Armor Class: | 15 (+1 size, +3 dex, +1 natural), touch 14, flat-footed 12 |
Base Attack/Grapple: | +3/-2 |
Attack: | Talons +7 melee (1d4-1) |
Full Attack: | 2 talons +7 melee (1d4-1) and bite +2 melee (1d4-1) |
Space/Reach: | 5 ft./5 ft. |
Special Attacks: | Spells, Turn undead (7/day), Turn earth creatures (3/day), speak with animals (1/day) |
Special Qualities: | Low light vision |
Saves: | Fort +6, Ref +6, Will +8 |
Abilities: | Str 8, Dex 16, Con 15, Int 2, Wis 19, Cha 10 |
Skills: | +12 spot |
Feats: | Weapon finesse (B), Extra turning, Lightning reflexes |
Environment: | Any |
Organization: | Solitairy |
Challenge Rating: | 5 |
Treasure: | |
Alignment: | Neutral |
Advancement: | By character class |
Level Adjustment: |
This page needs an image. If you are an artist, or know of any image that would fit this page, please upload a picture and add it. |
Suddenly, a small eagle lands on the monster you were fighting, and they seem stronger.
This creature is an eagle with five levels of cleric. In battle, it helps its allies with spells, staying away from the battle itself.
Combat[edit]
The eagle priest of Obad-Hai uses its spells to help allies and only enters melee as a last resort.
Turn undead (Su): Seven times a day, the eagle priest of Obad-Hai can turn undead the same way as a fifth-level cleric can.
Turn earth creatures (Su): Three times a day, the eagle priest of Obad-Hai can turn earth creatures the same way he can turn undead.
Skills: The eagle priest of Obad-Hai has a +8 racial bonus on spot checks.
Speak with animals (Sp): Once per day, the eagle priest of Obad-Hai can use Speak with Animals as a spell-like ability
Cleric spells prepared (5/5/4/3; Save DC 14 + spell level)
0-cure minor wounds, inflict minor wounds, detect magic, resistance, guidance; 1st-Obscuring mist*, Inflict light wounds, Cure light wounds, Summon monster I, Shield of Faith; 2-Hold animal*, Animalistic power, cure moderate wounds, inflict moderate wounds; 3- Dominate animal*, cure serious wounds, remove curse.
* = Domain spell. Domains: Animal and Air.
Back to Main Page → 3.5e Homebrew → Creatures → CR 5