Dusk Elves (3.5e Creature)
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Dusk Elf, 1st level warrior | |
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Size/Type: | Medium Humanoid (Feyblood) |
Hit Dice: | 1d8 (4 hp) |
Initiative: | +2 |
Speed: | 40 ft. (8 squares) |
Armor Class: | 15 (+2 Dex, +3 Studded Leather), touch 12, flat-footed 13 |
Base Attack/Grapple: | +1/+1 |
Attack: | Cold Iron Longsword +1 melee (1d8, 19-20/x2) or Longbow +3 ranged (1d8/x3) |
Full Attack: | Cold Iron Longsword +1 melee (1d8, 19-20/x2) or Longbow +3 ranged (1d8/x3) |
Space/Reach: | 5 ft./5 ft. |
Special Attacks: | Daze |
Special Qualities: | Elf Traits, Feyblood Traits |
Saves: | Fort +2, Ref +2, Will +0 |
Abilities: | Str 11, Dex 15, Con 10, Int 10, Wis 7, Cha 10 |
Skills: | Bluff +4, Move Silently +5 |
Feats: | Iron Will |
Environment: | any |
Organization: | any |
Challenge Rating: | 1/2 |
Treasure: | standard |
Alignment: | Usually Chaotic Neutral |
Advancement: | By Character Class |
Level Adjustment: | +0 |
"you see a dusky skinned, dark haired elf standing before you. it holds a longsword and wears a dark
cloak. with a single word and a gesture, it sends a spell at you."
Dusk elves attack with sophisticated tactics. they can be encountered in virtually any environment.
Combat[edit]
Dusk elves prefer to open up combat with a daze spell, allowing them to get one free attack against an opponent. in groups, some rush into melee while others stay back and fire with longbows. if possible, they try to set up an ambush.
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