Dungeon Master's Guide II

From D&D Wiki

Jump to: navigation, search
Dungeon Master's Guide II
DungeonMastersGuide2.jpg
Abbreviation: DMGII, DMG2
Author: Jesse Decker, David Noonan, Chris Thomasson, James Jacobs, Robin D. Laws
Publisher: Wizards of the Coast
Item Code: 863170000
Release Date: June 2005
Format: Hardcover
Page Count: 288
ISBN-10: 0-7869-3687-8
Price: $39.95 ; C$55.95
Product Blurb:
A follow-up to the Dungeon Master’s Guide, designed to aid Dungeon Masters and reduce game preparation time.

The Dungeon Master’s Guide II builds upon existing materials in the Dungeon Master’s Guide. It is specifically designed to facilitate play, especially when the Dungeon Master has a limited amount of preparation time.

Chapters include discussion on running a game, designing adventures, building and using prestige classes, and creating campaign settings. Ready-made game elements include instant traps, pre-generated locations, treasures, and a fully realized and rendered town.

This text is quoted from promotion material. Text and images are copyrighted by the original publisher.

Back to Main PagePublication ListWizards of the Coast

Home of user-generated,
homebrew pages!


Advertisements: