Ducky-Horsie (3.5e Creature)
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Ducky-Horsie | |
---|---|
Size/Type: | Large Animal |
Hit Dice: | 2d8+6 (15 hp) |
Initiative: | +0 |
Speed: | 30', swim 60', fly 120' (clumsy) |
Armor Class: | 10 (-1 size, +1 natural), touch 9, flat-footed 10 |
Base Attack/Grapple: | 1/ |
Attack: | bite +5 (1d8+4) |
Full Attack: | bite +5 (1d8+4) |
Space/Reach: | 10'/10' |
Special Attacks: | |
Special Qualities: | |
Saves: | Fort +6, Ref +3, Will +3 |
Abilities: | Str 19, Dex 10, Con 16, Int 2, Wis 14, Cha 6 |
Skills: | swim +15 |
Feats: | |
Environment: | Temperate Ponds |
Organization: | Solitary or Flock (2-12) |
Challenge Rating: | 1 |
Treasure: | None |
Alignment: | Neutral |
Advancement: | 3-4 HD (Large) |
Level Adjustment: |
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You hear a thunderous "Quack", and look up to see a duck the size of a horse
Ducky-Horsies are highly prized as an amphibious mount for use in marshy terrain, because they impress upon the first being it sees upon hatching and follow that creature regardless of danger. Ducky-Horsies aren't very fast on land, but are extremely fast swimmers on the surface of the water. They are also capable of flying, but are clumsy flyers and tire quickly
Combat[edit]
Ducky-Horsies do not usually engage in combat, but if pressed can bite with their enormous bills, and are strong enough to cause real damage.
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