Dual Dagger (3.5e Equipment)

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Dual Dagger
Exotic Light Melee
Critical: 19-20/ x2/19-20/ x2
Range Increment: 10 ft
Type: Piercing or Slashing
Hardness: 10
Size Cost1 Damage Weight1 hp
Fine * * 1
Diminutive 4gp 1/1 3/8lb 1
Tiny 8gp 1d2/1d2 3/4lb 1
Small 15gp 1d3/1d3 1 1/2lbs 2
Medium 15gp 1d4/1d4 3lbs 4
Large 30gp 1d6/1d6 6lbs 8
Huge 60 1d8/1d8 12lbs 16
Gargantuan 120gp 2d6/2d6 24lbs 32
Colossal 240gp 3d6/3d6 48lbs 64
  1. The SRD only gives a means to determine costs and weights of weapons for Large and Small versions based on the Medium weapons. Any other supplied values are the author's best determination.

The Dual Dagger is a dagger version of the Two-Bladed Sword. It's most notable difference is that it can be wielded in one hand. Given that it is a light weapon this can be dual-wielded, at an albeit unique cost. Just like it's counter part it can be used with Two-Weapon Fighting, and two can also be used at the same time, with an additional -2 penalty to all attacks that round. Furthermore, it faces an additional restriction, in that only the first attack with main hand weapon getting a full STR modifier to the damage per BAB iterative attacks. If only one is being used, it uses the standard restrictions for Two-Weapon Fighting.

If being used as a thrown weapon only one blade can be used given the design of the weapon.



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