Drop Bear (5e Creature)

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Drop Bear[edit]

Small humanoid (drop bear), lawful evil


Armor Class 13 (leather armor)
Hit Points 58 (9d6 + 27)
Speed 30 ft., climb 30 ft.


STR DEX CON INT WIS CHA
14 (+2) 15 (+2) 16 (+3) 10 (+0) 12 (+1) 9 (-1)

Skills Nature +2, Stealth +4
Proficiency Bonus +2
Senses darkvision 60 ft., passive Perception 11
Languages Drop Bear
Challenge 1 (200 XP)


Ambusher. The drop bear has advantage on attack rolls against any creature it has surprised.

Frothing Strength. The drop bear doesn't have disadvantage on attack rolls with heavy weapons.

ACTIONS

Multiattack. The drop bear makes two attacks, one with its light hammer and one with its scimitar.

Light Hammer. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage.

Scimitar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.

REACTIONS

Sky Drop. When the drop bear falls and lands within 5 feet of a hostile creature, it makes a melee weapon attack against that creature. If the attack hits, the drop bear takes no falling damage and the attack deals extra damage equal to the falling damage that would have been taken.

Resembling a small, simian, humanoid creature, a drop bear is an aggressive herbivore with the fangs of a baboon, the claws of a sloth, and the general moral outlook on life of a Hutu soldier during the Rwandan genocide. Their life as one of the few herbivores in the most cutthroat evolutionary maelstrom of Calavera has granted them a victim complex a mile wide and a violent xenophobic disposition against any carnivore or omnivore. The prey end of the predator-prey mentality defines their biology and ethics. Their main tactics are to drop from the canopies to surprise attack unsuspecting creatures on the ground.

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