Dragon Warrior (5e Background)
Dragon Warrior[edit]
You are naturally gifted in ki, whether through your alien parentage or simply through talent. Regardless, once you heard about the 7 legendary Dragon Balls, incredibly powerful items capable of granting any wish, you set out to gain strength through martial arts, adventure, and ultimately search for said dragon balls, for reasons of your own. Perhaps you want to make a wish to become a king? Maybe a wish for infinite wishes? Do you perhaps want to live forever? Learn the ultimate skills? Whatever your wish and reasons for gathering the Dragon Balls, your quest is clear. Obtain all 7 to make a wish.
Skill Proficiencies: Pick two from Acrobatics, Athletics, Nature, Survival, Perception, Insight, and History
Tool Proficiencies: Cook's Utensils
Languages: One common language of your choice
Equipment: A set of traveler's clothes, a map of the world with the location of the 1d7 Star Dragon Ball, and a pouch containing 15 gold(Zeni).
Warrior Path[edit]
You are only as good as the party you decided to travel with, and have taken up a specialty to be good at whatever you need to be at in this dangerous world.
d6 | Warrior Path |
---|---|
1 | The Brains |
2 | The Muscle |
3 | The Navigator |
4 | The Cook |
5 | The Technician |
6 | The Leader |
Feature: Dragon Ball Hunter[edit]
You may spend a week in a largely populated area (a town or city) and roll a d20. On an 18-20, you learn the location of another Dragon Ball, but be wary, it may be guarded.
Alternate Feature: Capsule Monster[edit]
You're overprepared, and seemingly have a capsule that when thrown, will release whatever item you may need for whatever the situation may call upon. But beware, you only have one of that capsule and will need to restock.
Suggested Characteristics[edit]
Dragon Warriors are varied by a lot, and ascribing any common traits to them beyond 'they hunt the Dragon Balls' is difficult.
d8 | Personality Trait |
---|---|
1 | I love a good fight and I'm always itching to have one. |
2 | I stay calm and collected, planning out my next move. |
3 | I dislike fighting but will do so to protect my friends. |
4 | I used to be an evil villain, but now I have something to protect. |
5 | I'm doing this purely for the thrill of the hunt, and don't really have any other reasons. |
6 | I seek strength above all else. |
7 | I AM THE HYPE!!!! ...and very overconfident in anything I do. |
8 | I'm cold but calculative, and only respect others who can hunt the Dragon Balls with me. |
d6 | Ideal |
---|---|
1 | Justice. I shall defeat the evil that plagues this world. (Good) |
2 | Fun. I always love a good challenge, no matter what it is. (Chaotic) |
3 | Reputation. I want my name known throughout the land. (Neutral) |
4 | Power. Power decides all, let no one else tell you otherwise. (Evil) |
5 | Money. The wealth I earn from my fights and quests pleases me. (Any) |
6 | Emperor. I'll run a great empire, and then be able to do anything with it. (Any) |
d6 | Bond |
---|---|
1 | My master/parents were taken from me, I will avenge them. |
2 | My master/parent made me who I am today. |
3 | I am fighting to protect something or someone important to me. |
4 | A foe once spared my life, I wonder why they did that. |
5 | I have a single trusted underling, but for those who do earn my Trust I'm loyal until they prove disloyal. |
6 | My order is the last thing I have left. |
d6 | Flaw |
---|---|
1 | I sometimes have the urge to fight which affects my judgment. |
2 | I struggle to end an enemy's life at times if there is another way. |
3 | My power lust blinds me to the truth at times. |
4 | I have trouble connecting to others. |
5 | I hold everyone that I see with contempt. |
6 | I tend to monolog a lot when talking to my enemy, at times to the point of causing my own failure. |
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