Dracorex (5e Creature)
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Dracorex[edit]
Small beast (pachycephalosaur), unaligned Armor Class 14 (natural armor)
Saving Throws Str +5 Charge. If the dracorex moves at least 20 feet straight toward a target and hits it with a ram attack on the same turn, the target takes an extra 7 (2d6) bludgeoning damage. If the target is a creature, it must succeed a DC 13 Strength saving throw or be knocked prone. Relentless (Recharges after a Short or Long Rest). If the dracorex takes 7 damage or less that would reduce it to 0 hit points, it is reduced to 1 hit point instead. Sure-Footed. The dracorex has advantage on Strength and Dexterity saving throws made against effects that would knock it prone. ACTIONSRam. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage.
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This angry little dino is definitely something special. Many paleontologists believed that dracorex was a juvenile pachycephalosaurus. That all changed when Arkamata was discovered, Dracorex venisonsis is something of a paradox, its skull structure develops in reverse order from almost all other pachycephalosaurs. The hatchlings have the signature dome of the group, but it flattens out as it develops, getting spikier and denser as it matures. The adults are extremely agile for a head-butter, being able to swing around on a dime to hit opponents. It also is incredibly quick. Moving around, like its name suggests, like a deer fleeing through the woods. The dracorex is herbivorous, but it will attack almost anything within a certain size range in its territory. On Arkamata, the dracorex tends to live in the elevated forests within the Neprona mountain range, however, they will occasionally wander around the open mountains to find shrubs, or to travel to a different forest to mate. |
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