Dracon Saur'hon (3.5e Deity)

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Greater Deity
Symbol: skeletal outline of a prehistoric creature/a red circle containing a bird/a yellow eye with a slit pupil
Home Plane: Erk'phor
Alignment: chaotic neutral
Portfolio: natural power, prehistoric creatures, dragons
Clergy Alignments: to choose this deity you cannot be lawful, or neutral good
Domains: animal, chaos, destruction
Favored Weapon: the natural attacks of her current shape
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More information...

Dracon Saur'hon appears in her home plane as a dragon, dinosaur, or a bird (usually when traveling quickly). Dracon Saur'hon can only change shape her "greater shape" one per week. A greater shape is the dragon or dinosaur form she takes, and though she can change into a bird and back she cannot change from a dinosaur type to another dinosaur type or to a dragon type more than once per week. Her preferred dinosaur shapes are a holy Spinosaurus, holy Tyrannosaurus, or a holy Raptorial Dinosaur. She can use the following magical effects that are not affected by any sort of anti-magic fields: -kill: Dracon Saur'hon can slay any living creature within a 130 foot radius, but doing so takes a round of concentration. The effect creates a flash of light, as if a thunderbolt had struck the creature, who then dies and collapses. -change weather: Dracon Saur'hon can manipulate the weather everywhere around her within a radius of one mile. -speak to animal: at will, Dracon Saur'hon can commune with any animal -change shape into bird: Dracon Saur'hon can chance into a bird once per day and back after twelve hours or more. Dracon Saur'hon will usually devour victims after killing them, leaving no evidence and no chance to resurrect. Statistics for her holy dinosaur shapes can be found on the NPC page for Dracon Saur'hon.

Dogma[edit]

Followers of Dracon Saur'hon must be either chaotic neutral, true neutral, chaotic good, chaotic evil, or neutral evil. You must appreciate nature and the fact that it is more powerful than humankind. This means that followers of Dracon Saur'hon are usually druids, rangers, or clerics, but this does not mean that you have to live in nature to follow Dracon Saur'hon. The deity has no ultimate quest and no lust to destroy all those who follow other deities or are part of other alignments. She takes pride in simply living on the plane of Erk'phor and surviving there, though if any who once were loyal to her turn towards another deity, Dracon Saur'hon will always hunt them down, even if it means moving to a different plane ... and she never forgets.

Clergy and Temples[edit]

Temples of Dracon Saur'hon are usually ancient, often haunted structures deep within forests or other natural environments. Often, different types of dinosaurs and other mysterious creatures appear and thrive near these structures ... and they are also the portals used by Dracon Saur'hon herself to move from plane to plane.



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