Doru (3.5e Equipment)

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Doru
Martial Two-Handed Melee
Critical: ×2
Range Increment:
Type: Piercing
Hardness: 5
Size Cost1 Damage Weight1 hp
Fine 1 gp, 2 sp, 5 cp 1d2 1/2 lb 1
Diminutive 2 gp, 5 sp 1d3 1 lb 1
Tiny 5 gp 1d4 2 lbs 2
Small 10 gp 1d6 5 lbs 5
Medium 10 gp 1d8 10 lbs 10
Large 20 gp 2d6 20 lbs 20
Huge 40 gp 3d6 40 lbs 40
Gargantuan 80 gp 4d6 80 lbs 80
Colossal 160 gp 6d6 160 lbs 160
  1. The SRD only gives a means to determine costs and weights of weapons for Large and Small versions based on the Medium weapons. Any other supplied values are the author's best determination.

A doru is a heavy spear that is usually between 8 and 10 feet long, often favored by hoplites. A doru has reach. You can strike opponents 10 feet away with it, but you can’t use it against an adjacent foe. You may wield a doru one-handed if you bear a shield (other than a buckler) in your other hand. If you use a ready action to set a doru against a charge, you deal double damage on a successful hit against a charging character.

See also[edit]



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