Doppelkinder (3.5e Race)

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Doppelkinders[edit]

Personality[edit]

Doppelkinder are the descendants of Doppelgangers with resurgent genes within the human race. They share many of the traits of Doppelgangers, but little of their innate power.


Physical Description[edit]

Doppelkinder are creatures that look like humans, but they have a dullness, a plainness to them that is seldom matched by ordinary humans. It's rare someone who has a casual encounter with a Doppelkinder is able to recall anything specific about their appearance. Just another ghost in the crowd.

Relations[edit]

Doppelkinders blend into wherever they place themselves, assuming that they assume the form of the locals.

Alignment[edit]

There are lawful Doppelkinder, but they tend towards chaos. Doing what serves the moment.

Lands[edit]

Doppelkinder live everywhere that people do, from remote villages to urban cities.

Religion[edit]

While Doppelkinder have no deities of their own, they can worship any deity depending in personal situation.

Language[edit]

Doppelkinder speak common and any languages they may have learned. There is no special Doppelkinder language.

Names[edit]

A Doppelkinder name depends on the culture he was born in, but those who embrace their shapeshifting ability tend to treat names like clothing, never bonding to any one in particular.

Racial Traits[edit]

  • +2 Int,+2 Wis, +2 Cha
  • Humanoid (Shapechanger)
  • Medium: As Medium creatures, Doppelkinder have no special bonuses or penalties due to their size.
  • Doppelkinderbase land speed is 30 feet.
  • Darkvision: Doppelkinder can see in the dark up to 60 feet. Darkvision is black and white only, but it is otherwise like normal sight.
  • +4 racial bonus on Bluff and Disguise checks. When using its change shape ability, a Doppelkinder gets an additional +10 circumstance bonus on Disguise checks. If it can read an opponent’s mind, it gets a further +4 circumstance bonus on Bluff and Disguise checks.
  • Change Shape (Su):

A Doppelkinder can assume the shape of any Small or Medium humanoid. In humanoid form, the Doppelkinder loses its natural attacks. A Doppelkinder can remain in its humanoid form until it chooses to assume a new one. A change in form cannot be dispelled, but a Doppelkinder reverts to its natural form when killed. A true seeing spell or ability reveals its natural form.


Vital Statistics[edit]

Table: Doppelkinder Random Starting Ages
Adulthood Simple Moderate Complex
14 years +1d4 +1d6 +2d4
Table: Doppelkinder Aging Effects
Middle Age1 Old2 Venerable3 Maximum Age
50 years 80 years 100 years +2d20 years
  1. At middle age, −1 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  2. At old age, −2 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  3. At venerable age, −3 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
Table: Doppelkinder Random Height and Weight
Same as Human



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