Discussion:Bloodlines (3.5e Discussion)
Bloodlines and how they work[edit]
My friend made a post regarding bloodlines in Green Dragon's talk but I am moving it here for more notice:
There is an argument going on in my group about bloodline levels. Some of my group is saying that bloodline levels raise class abilities such as sneak attack and other things that are simply made more powerful at regular intervals. The regular interval thing is the key to their argument since they say that means it is calculated by class level. I don't believe them. But do bloodline levels do what they say? Thanks for any replies! --Zachrb 00:03, 14 January 2010 (UTC)
Name Violation 02:17, 14 January 2010 (UTC)[edit]
"Include the character’s bloodline level when calculating any character ability based on his class levels (such as caster level for spellcasting characters, or save DCs for characters with special abilities whose DCs are based on class level). The character doesn’t gain any abilities, spells known, or spells per day from the addition of his bloodline levels, though—only the calculations of his level-based abilities are affected.
If a character has levels in two or more classes in addition to his bloodline levels, each class gains the benefit of adding the bloodline levels when calculating abilities.
For example, a 2nd-level sorcerer with a major bloodline takes a bloodline level when earns enough XP to advance in level. He is treated as a 3rd-level spellcaster for the purpose of spell durations, caster level checks, and so forth. But he doesn’t gain a 3rd-level sorcerer’s spells per day or spells known.
Similarly, the stunning attacks of a 3rd-level monk with one bloodline level have a save DC equal to 12 (10 + one-half class level) plus here Wisdom modifier, since the bloodline level is treated as if it were a monk class level when calculating the save DC. A 3rd-level monk/3rd-level sorcerer with two bloodline levels would be treated as a 5th-level spellcaster and a 5th-level monk for determining level-based abilities."
so it doesn't let rogues have more sneak attack, but it does count for caster level and 10 + 1/2 lvl stuff.
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