Dire Wolf, Variant (5e Creature)

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Stub Logo.png This page is incomplete and/or lacking flavor. Reason: This is just a dire wolf with some extremely minor buffs. No Fluff. 20:15, 20 January 2024 (MST)


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Dire Wolf[edit]

Large beast, unaligned


Armor Class 14 (natural armor)
Hit Points 51 (6d10 + 18)
Speed 50 ft.


STR DEX CON INT WIS CHA
18 (+4) 15 (+2) 16 (+3) 3 (-4) 12 (+1) 8 (-1)

Skills Perception +3, Stealth +4
Proficiency Bonus +2
Senses passive Perception 13
Languages
Challenge 2 (450 XP)


Keen Hearing and Smell. The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Pack Tactics. The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated.

ACTIONS

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.


5.00
(one vote)

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