Dire Raven (5e Creature)

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Dire Raven[edit]

Medium beast, unaligned


Armor Class 13 (natural armor)
Hit Points 18 (4d8)
Speed 15 ft., fly 70 ft.


STR DEX CON INT WIS CHA
7 (-2) 14 (+2) 11 (+0) 3 (-4) 12 (+1) 7 (-2)

Skills Perception +3
Proficiency Bonus +2
Senses passive Perception 13
Languages
Challenge 1 (200 XP)


Mimicry. The raven can mimic sounds it has heard, such as a person whispering, a baby crying, or an animal chittering. A creature that hears the sounds can tell they are imitations with a successful DC 18 Wisdom (Insight) check.

ACTIONS

Multiattack. The raven makes one beak attack. If the attack hits, it makes another beak attack with disadvantage on the attack roll.

Beak. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) piercing damage.


Dire ravens are usually found either by themselves, or with one other dire raven. In either case, they will be accompanied by two to sixteen normal ravens. The normal ravens will disperse if either dire raven is defeated, however, defeating one dire raven of a pair will cause the other to fight to the death. Their most common motives for attacking are shiny baubles that they desire for their nests, food, and trespass upon their perceived territory.
Dire ravens are highly cunning and can even learn spoken phrases and associate them with actions and circumstances. This may give it the illusion of knowing a language, as it may say the right things at the right time, but it does not know what it is saying.

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