Dire Rabbit (5e Creature)
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Dire Rabbit[edit]
Large fey, chaotic neutral Armor Class 14 (natural armor)
Skills Perception +4 ACTIONSBite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) piercing damage. Spit Attack. Ranged Weapon Attack: +5 to hit, range 30/60 ft., one target. Hit: 4 (1d8) poison damage.
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Like a giant rabbit but only worse. Used for an Easter adventure for a low level party. Guarding a golden egg that summons a giant rabbit from the feywild. |
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