Dire Panther (3.5e Creature)
Dire Panther | |
---|---|
Size/Type: | Large Animal |
Hit Dice: | 12d8+36 (84 hp) |
Initiative: | +8 |
Speed: | 40 ft. (8 squares) |
Armor Class: | 28 (–1 size, +10 Dex, +9 natural), touch 18, flat-footed 16 |
Base Attack/Grapple: | +6/+12 |
Attack: | Claw +15 melee (2d6+13) |
Full Attack: | 2 claws +15 melee (2d6+13) and bite +10 melee (3d6+13) |
Space/Reach: | 10 ft./5 ft. |
Special Attacks: | Improved grab, pounce, rake 2d4+4 |
Special Qualities: | Low-light vision, scent, Darkvision 60ft, Resistance to cold and fire 5. |
Saves: | Fort +8, Ref +12, Will +8 |
Abilities: | Str 36, Dex 30, Con 17, Int 8, Wis 14, Cha 16 |
Skills: | Climb, Hide +7*, Jump +14, Listen +6, Move Silently +13, Spot +7, Swim +10 |
Feats: | Alertness, Improved Natural Attacks, Run, Stealthy, Weapon Focus, Weapon Finesse |
Environment: | Warm forests |
Organization: | Solitary or pair |
Challenge Rating: | 5 |
Treasure: | None |
Alignment: | Any |
Advancement: | 13–18 HD (Huge) |
Level Adjustment: | — |
This page needs an image. If you are an artist, or know of any image that would fit this page, please upload a picture and add it. |
Panthers prey on just about anything they want to. They will patiently stalk a potential meal, striking whenever the creature lets down its guard.
Panthers grow to be over 9 feet long and can weigh up to 4,000 pounds.
COMBAT[edit]
A panther attacks by running at prey, leaping, and clawing and biting as it rakes with its rear claws.
Hide in Plain Sight (Ex): Panthers can use the Hide skill even while being observed. As long as he is within 10 feet of some sort of shadow, a panther can hide itself from view in the open without having anything to actually hide behind.
Improved Grab (Ex): To use this ability, a panther must hit with its bite attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and can rake.
Pounce (Ex): If a panther charges, it can make a full attack, including two rake attacks.
Rake (Ex): Attack bonus +10 melee, damage 2d4+4.
Skills: Panthers have a +4 racial bonus on Hide and Move Silently checks. *In areas of tall grass or heavy undergrowth as well as in forested or dark areas, the Hide bonus improves to +8.
SEE WIKIPEDIA ENTRY: Panther
Back to Main Page → 3.5e Homebrew → Creatures → CR 5