Dire Monitor Lizard (3.5e Creature)

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Dire Monitor Lizard[edit]

Dire Monitor Lizard

CR 4

NE Large Animal
Init/Senses +1/Listen , Spot
AC 16, touch 11, flat-footed 15
(+5 natural, +1 Dex)
hp 59 (6d8+11 HD)
Fort/Ref/Will +16/+6/+5
Speed 30ft land/30ft swim
Melee Bite +11 (2d6+6)
Space/Reach 5 ft./5ft
Base Atk/Grp +5/+11
Abilities Str 25, Dex 13, Con 21, Int 1, Wis 12, Cha 2
SQ Low-light vision
Feats Great Fortitude, Alertness, Improved Grab
Skills Climb +8, Hide +7(+9 in forested or overgrown areas), Listen +5, Move Silently +7, Spot +5, Swim +12
Advancement

Strategies and Tactics[edit]

Dire monitor lizards can be aggressive, using their powerful jaws to tear at prey or enemies. Skills: A dire monitor lizard has a +8 racial bonus on any Swim check to perform some special action or avoid a hazard. It can always choose to take 10 on a Swim check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line. Dire monitor lizards have a +4 racial bonus on Hide and Move Silently checks.


Ecology[edit]

Environment: Warm forests

Typical Physical Characteristics: Large, carnivorous lizards from 6ft to 10ft

Alignment:NE



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