Dire Emu (5e Creature)

From D&D Wiki

Jump to: navigation, search


Dire Emu[edit]

Huge beast, chaotic evil


Armor Class 12
Hit Points 37 (5d12 + 5)
Speed 55 ft.


STR DEX CON INT WIS CHA
16 (+3) 14 (+2) 13 (+1) 4 (-3) 14 (+2) 6 (-2)

Skills Perception +4
Senses passive Perception 14
Languages
Challenge 2 (450 XP)


Light Frame. The emu is considered to be a Large animal for the purpose of determining its carrying capacity.

Quick. The emu can take the Dash or Dodge action as a bonus action on each of its turns.

ACTIONS

Multiattack. The emu makes two attacks: one with its beak and one with its claws.

Beak. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage.

Claws. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 4) slashing damage.


330px-Southern_Cassowary_7071.jpg
Dire Emu

Back to Main Page5e HomebrewCreatures

Home of user-generated,
homebrew pages!


Advertisements: