Dire Borogon (3.5e Creature)
Dire Borogon[edit]
Size/Type: | Huge Psionic animal |
---|---|
Hit Dice: | 20d8+6 (96 hp) |
Initiative: | +2 |
Speed: | 40ft.(4 squares) |
Armor Class: | 20, touch 5, flat-footed 6 |
Base Attack/Grapple: | +12/+20 |
Attack: | 2d10+9 Claws |
Full Attack: | 2d10+9 Claws, 1d8+13 Bite |
Space/Reach: | 5 ft./10 ft. |
Special Attacks: | — |
Special Qualities: | Mind Sight, Scent Sight |
Saves: | Fort +7, Ref -1, Will +1 |
Abilities: | Str 38, Dex 8, Con 20, Int 13, Wis 11, Cha 4 |
Skills: | — |
Feats: | track |
Environment: | mountains |
Organization: | solitary |
Challenge Rating: | 12 |
Treasure: | standard |
Alignment: | always Chaotic Evil |
Advancement: | 6-18(large) |
Level Adjustment: | +5 |
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Usually appears after a normal borogon is strucked by negative energy, rarely appears in dire form, if so, it is drawn to the party if there is someone with psionic abilities
Retains the basic anatomy of a normal borogon except for the body spikes,and is more like a Tyrannosaurus that is heavily armored in bone plates in almost every single potential weak points. has a bone helmet that covers the entire face except for the nostrils. In exchange for eyesight, its smell is inhanced dramaticly and gains mundane Psionic abilities as well as immunity against ice magic and bludgeon weapons. Speaks draconic and is slightly smarter than a human.
Combat[edit]
Uses claws, horns, and mouth to attack
Mind Sight (Ps): by manipulating its psionic energy, a Dire Borogon can sense the location of prey
Scent Sight (Ex): Uses smell to make out its enviroment and to locate its foe's current position
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