Dim Cantrip (3.5e Spell)
Evocation [Dims a light source momentarily] | |
Level: | Bard 0 Sor 0 Wiz 0 Clr 0 |
---|---|
Components: | V S |
Casting time: | 1 Swift Action |
Range: | 25 Feet |
Area: | Special |
Duration: | Instantaneous |
Saving Throw: | None |
Spell Resistance: | No |
[[3e Summary:: By means of a dim cantrip, the illusionist causes a light source to become weaker or the very air to become less permeated by light rays. If light sources are to be affected, then about 6 torches, a medium-sized fire (such as in a fireplace or campfire), 72 candles, or even a light or continual light spell can be affected. The dim cantrip causes any of the above light sources to shed, at best, only half their normal radiance for one full round. Torches burn only as brightly as candles; candles glow but dimly; a fire becomes torch like in illumination, and all light spells dim to half their normal brightness. Affected light must be within 25 feet of the caster when the cantrip is cast.
The verbal component is a magical phrase (such as “bee-row-nout” or “rhea-oh-stat”), uttered while making a downward motion with one hand.
Author's Note This is a 3.5e version of the 2e cantrip https://adnd2e.fandom.com/wiki/Dim_(Cantrip)
Back to Main Page → 3.5e Homebrew → Complex Special Ability Components → Spells → Bard
Back to Main Page → 3.5e Homebrew → Complex Special Ability Components → Spells → Cleric
Back to Main Page → 3.5e Homebrew → Complex Special Ability Components → Spells → Druid
Back to Main Page → 3.5e Homebrew → Complex Special Ability Components → Spells → Sorcerer/Wizard