In Dewlam, Drow are different to in the rest of the world. While still worshiping Lolth, they also follow the leadership of a Drow Queen who is the only Drow nobility in Dewlam. They also embrace Dewlam technologies such as Airships and Automatons. Dewlam Drow also have much larger armies and have amassed powerful swarms of their specially trained soldiers in preparation for future assault. Their location of the Underdark contains many Dark Obsidian gems giving them great power
Dewlam Drow will make alliances with other races or kingdoms with lying and trickery, they will do anything to put themselves ahead of their enemies.
DC 10: The Drow of Dewlam are led by a Drow Queen. Not much is known of her or her dealings
DC 20: Below Dewlam, it appears that Drow have been mining in recent times. What they were mining for, however, is unknown
DC 25: During recent attacks on mining villages it was reported that the Drow had some kind of dark power that was channelled through a gem of some sort.
- Encounter Examples
Level 3 Encounter (XP 750)
- 6 Drow Boarders (Level 1 Skirmisher)
- 1 Drow Gemmage (Level 4 Controller)
Level 3 Encounter (XP 750)
- 24 Drow Slicers (Level 1 Minion Skirmisher)
- 1 Drow Gemmage (Level 4 Controller)
Level 4 Encounter (XP 875)
- 3 Cloud Eagle Guards (Level 4 Soldier)
- 2 Drow Gemmages (Level 4 Controller)
Level 8 Encounter (XP 1400)
Drow Gemmage[edit]
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Drow Gemmages are specially trained Drow wizards who power their magic with Dark Obsidian. They work specifically for the Drow Lord of Dewlam and assist him in his goal to take over the kingdom.
Gemmages stay at the back of combat and use Beam of Darkness and Dark Cloud to keep players away from it and to allow other creatures to get near the adventurers safely
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Drow Boarder[edit]
Drow Boarder Level 1 Skirmisher
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Medium Fey Humanoid XP 100
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HP 27; Bloodied 21
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Initiative +3
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AC 15; Fortitude 13, Reflex 13, Will 13
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Perception +4
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Speed 6
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Low-Light Vision
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Standard Actions
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Scimitar ♦ At-Will
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Attack: +9 vs AC
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Hit: 1d8+6 damage
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Move Actions
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Board ♦ At-Will
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Effect: The Boarder may jump up to 3 squares gaining the running start bonus without needing to make a running start.
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Skills Athletics +6
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Str 16 (3)
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Dex 11 (0)
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Wis 13 (1)
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Con 11 (0)
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Int 13 (1)
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Cha 10 (0)
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Alignment Evil
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Languages Common, Elvish
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Equipment scimitar, leather armor
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Drow Boarders will jump aboard other vessels to attack their crew and disable the ship, often they will then steal the ship and take it back to their hideout.
Drow Boarders only ever appear when the PCs and the monster are riding boats or Airships. They will then use Board to get aboard the enemy ship. Once aboard, they will use advantages provided to them by Controllers or the like to attack the PCs easily.
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Drow Slasher[edit]
Drow Slasher Level 6 Skirmisher
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Medium Fey Humanoid (Gem Powered) XP 250
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HP 70; Bloodied 21
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Initiative +7
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AC 20; Fortitude 19, Reflex 18, Will 18
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Perception +6
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Speed 6
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Low-Light Vision
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Standard Actions
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Rapier ♦ At-Will
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Attack: +11 vs AC
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Hit: 1d10+4 damage
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Minor Actions
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Shadow Dash ♦ At-Will
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Effect: The Slasher shifts 1 squares
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Triggered Actions
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Shadow Spike ♦ At-Will
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Trigger: The Slasher hits with a Rapier attack
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Effect: The Slasher makes a Shadow Spike Attack against another adjacent target; Attack: +11 vs AC, Hit: 1d6+4 necrotic damage
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Traits
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Combat Advantage
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Effect: The Drow Slasher deals 1d6 extra damage against creatures granting combat advantage.
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Skills
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Str 19 (4)
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Dex 18 (3)
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Wis 13 (3)
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Con 14 (2)
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Int 12 (3)
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Cha 13 (1)
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Alignment Evil
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Languages Common, Elvish
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Equipment Rapier, Gem Boosted Leather Armour (Dark Obsidian)
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Drow Slashers use the speed of darkness to their advantage, dashing around the battlefield striking people and then darting away again.
Drow Slashers will begin with moving into flanking positions, using basic attacks and Shadow Spike. They then use Shadow Dash to escape.
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Drow Shadowblade[edit]
Drow Shadowblade Level 6 Lurker
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Medium Fey Humanoid XP 250
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HP 57; Bloodied 28
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Initiative +10
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AC 20; Fortitude 19, Reflex 18, Will 17
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Perception +5
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Speed 6
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Low-Light Vision
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Standard Actions
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Rapier ♦ At-Will
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Attack: +11 vs AC
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Hit: 2d8+4 damage
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Concealed Strike ♦ At-Will (Must be invisible)
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Attack: +11 vs AC
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Hit: 3d10+4 damage
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Move Actions
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Shadow Slide ♦ At-Will
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Effect: The Shadowblade slides three squares and gains concealment till the start of its next turn
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Minor Actions
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Shadow Cloak ♦ Recharge
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Effect: The Shadowblade becomes invisible until the start of its next turn
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Skills stealth
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Str 19 (4)
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Dex 16 (3)
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Wis 13 (2)
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Con 15 (2)
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Int 17 (3)
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Cha 11 (0)
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Alignment Evil
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Languages Common, Elvish
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Equipment Rapier, Gem Boosted Leather Armour (Dark Obsidian),
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Drow Shadowblades use the darkness side of a Dark Obsidian's powers. Whether it's disappearing from sight or simply sliding away into shadows, Shadowblades like to hide from enemies. They dart in to the fray very occasionally to strike an enemy down with much power.
Shadowblades will use Shadow Cloak on its first turn, dashing in to combat to hit an enemy with Concealed Strike. They will dart away with Shadow Slide and attempt to remain safe while being protected by others until it Shadow Cloak recharges.
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Drow Slicer[edit]
Drow Slicer Level 1 Minion Skirmisher
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Medium Fey Humanoid XP 175
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HP 1; a missed attack never damages a minion.
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Initiative +3
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AC 16; Fortitude 16, Reflex 16, Will 16
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Perception +4
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Speed 6
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Low-Light Vision
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Standard Actions
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Shortsword ♦ At-Will
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Attack: +5 vs AC
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Hit: 4 damage (5 damage if the Slicer has combat advantage against the target)
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Triggered Actions
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Slicer Training ♦ At-Will
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Trigger: Immediate Reaction, when missed by a melee attack.
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Effect: The Slicer shifts 1 square.
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Skills Athletics +6
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Str 16 (3)
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Dex 11 (0)
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Wis 13 (1)
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Con 11 (0)
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Int 13 (1)
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Cha 10 (0)
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Alignment Evil
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Languages Common, Elvish
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Equipment Shortsword, leather armor
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Drow Slicers are trained to make the most of an enemies failure, using its temporary disadvantage to move into useful positions. Slicers attack in swarms attempting to overpower enemies with sheer numbers rather than strength. When going into battle, Slicers know that they will most likely die and so have no fear of death.
Rushing into battle in swarms, Drow Slicers use Slicer Training to move into flanking positions and surround enemies.
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