Devouring Gourd (5e Creature)
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Devouring Gourd[edit]
Gargantuan plant, neutral Armor Class 14 (natural armor)
Saving Throws Str +11, Con +12, Wis +5 Limited Telepathy. The gourd can magically transmit simple messages and images to any creature within 120 feet of it that can understand a language. This form of telepathy doesn't allow the receiving creature to telepathically respond. ACTIONSMultiattack. The gourd makes five attacks: one with its bite and four with its tentacles. Bite. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 25 (4d8 + 7) piercing damage. If the target is a Large or smaller creature, it must succeed on a DC 17 Dexterity saving throw or be swallowed by the gourd. A swallowed creature is blinded and restrained, it has total cover against attacks and other effects outside the gourd, and it takes 21 (6d6) acid damage at the start of each of the gourd's turns. Tentacle. Melee Weapon Attack: +11 to hit, reach 20 ft., one target. Hit: 14 (2d6 + 7) bludgeoning damage plus 4 (1d8) piercing damage. If the target is Medium or smaller, it is grappled (escape DC 19). Until this grapple ends, the target is restrained. The gourd has four tentacles, each of which can only grapple one target.
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Massive devouring gourd creatures that hide in the sand and can only move up from their hiding holes. They are nonetheless massive, deadly and can easily ambush their prey in the deep desert. They are known as the great devourers and lure their prey to them by sprouting various sweet melons and gourds from their tentacles at the surface of the sand. |
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