Destructive Force (3.5e Feat)

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This material is published under the OGL 1.0a.

Destructive Force [Metamagic]

You can increase the damage limitations of certain spells.
Prerequisite:
Benefit: You can raise the damage cap of capped spells by two dice for each increase in the spell's level by one.

Example: The fireball spell has a damage cap of 10d6 (at 10th level). Using this feat, a 15th level caster could instead do 12d6 points of damage using a fourth level spell slot, 14d6 damage using a fifth level spell slot, or 15d6 (with a damage cap of 16d6) using a sixth level spell slot.

Notes: This feat can be used with any spell having a damage cap expressed in the spell's description. A damage cap can be identified by a statement similar to deals #d# points of damage per caster level (maximum #d#). It would have no effect on a spell like magic missile as in this case the cap is on the number of missiles produced, rather than the damage of each missile.

Revised by the Netbook of Feats Review Board
--
Author: Bradley H. Bemis Jr. © Bradley H. Bemis Jr. 2001   This feat is from the NBoF, please see NBoF Credits.
NBoF Balance Rating (0 to 5 Scale)
Overall Purp Pow Port Comp Rule
4.52 4.50 4.70 4.50 4.70 4.20



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