DeepWave Glider (5e Creature)

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DeepWave Glider[edit]

Huge beast, unaligned


Armor Class 17 (natural armor)
Hit Points 114 (12d12 + 36)
Speed 0 ft., swim 60 ft.


STR DEX CON INT WIS CHA
17 (+3) 17 (+3) 17 (+3) 11 (+0) 12 (+1) 12 (+1)

Saving Throws Str +6, Dex +6
Proficiency Bonus +3
Damage Resistances fire, lightning; bludgeoning, piercing, and slashing from nonmagical attacks
Senses passive Perception 11
Languages
Challenge 7 (2,900 XP)


Water Breathing. The glider can only breathe underwater.

ACTIONS

Ram. Melee Weapon Attack: +4 to hit, reach 15 ft., one target. Hit: 21 (4d8 + 5) bludgeoning damage.

Create Whirlpool (Recharge 5-6). The glider flaps its gigantic wing-like fins and stirs the water to such great proportions that it creates a whirlpool. Any creature within 50 feet of the whirlpool must succeed on a DC 17 Strength (Athletics) check to swim away from it. Any creature within the whirlpool at the start of their turn takes 22 (4d10) force damage. The whirlpool persists for 1 minute and afterwards, the whirlpool dissipates.

BONUS ACTIONS

Seamless Glide. The glider takes the Dash action.


The DeepWave glider is one of the largest creatures in DeepWave, and calmly floats through the water wherever they wish with little interference. They look similar to gigantic manta rays, but their wings look mildly translucent and provide a slight see-through effect. When they swim under a large number of floaters, the sight is simply majestic, thanks to the glow of the floaters and the translucent properties of the glider's wings.

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