Deathlings are creatures who lurk in dark caves, sucking darkness to become as dark as the shadow itself.
A character knows the following information with a successful Arcana check.
DC 15: The Deathlings are creatures who hide in the darkness, waiting for poor prey to come.
DC 20: The Deathlings were created after a long ritual casted by an evil wizard. Living all their lives in a cave, they became vulnerable to divine forces.
Encounters[edit]
Deathlings usually fight in groups, or as soldiers of greater cave-dwelling or evil creatures.
- Encounter Examples
Level 6 Encounter (XP 950)
- 2 Deathlings (Level 6 Soldier)
- 1 Mad Wraith (Level 6 Controller)
Deathling[edit]
Deathling Level 6 Soldier
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Medium Shadow Humanoid XP 250
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HP 70; Bloodied 35
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Initiative +5
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AC 21; Fortitude 17, Reflex 21, Will 18
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Perception +3
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Speed 6
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Low-light vision
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Vulnerable Radiant 5
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Standard Actions
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Dark Claw ♦ At-Will
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Attack: +11 Vs. AC
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Hit: 1d8 + 6 damage.
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Shadow Shot ♦ Encounter
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Attack: Ranged 5; +9 Vs. Reflex
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Hit: 2d6 + 7 damage, and the target is knocked prone.
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Skills Stealth +12
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Str 17 (6)
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Dex 23 (9)
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Wis 9 (2)
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Con 16 (6)
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Int 21 (8)
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Cha 10 (3)
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Alignment Evil
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Languages Common
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Equipment —
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A Deathling usually begins to fight with a Dark Claw and, once bloodied, goes far and uses Shadow Shot. If he can't go far from his enemies, he uses Shadow Shot to attack his farthest enemy.
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Shiny Deathling[edit]
Shiny Deathling Level 11 Controller
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Medium Shadow Humanoid XP 600
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HP 128; Bloodied 64
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Initiative +7
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AC 25; Fortitude 24, Reflex 25, Will 22
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Perception +12
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Speed 8
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Low-light vision
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Traits
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Darkrising ♦ Aura 2
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Enemies in the aura gain vulnerability 5 to necrotic damage.
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Standard Actions
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Longsword (Necrotic)♦ At-Will
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Attack: +16 Vs. AC
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Hit: 2d8 + 5 necrotic damage.
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Light Deathburst (Radiant)♦ At-Will
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Attack: Close burst 2; +14 Vs. Fortitude
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Hit: 2d6 + 7 radiant damage, and the target is dazed until the end of the Shiny Deathling's next turn.
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Black Spot (Necrotic)♦ Encounter
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Attack: Area burst 1 within 10; +14 Vs. Reflex
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Hit: 2d4 + 12 necrotic damage. All squares within the area become difficult terrain.
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Miss: The target is stunned (Save ends).
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Skills stealth +15
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Str 19 (+9)
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Dex 25 (+12)
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Wis 9 (+4)
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Con 14 (+7)
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Int 5 (+2)
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Cha 16 (+8)
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Alignment Evil
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Languages Common
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Equipment Longsword
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A Light Deathling fights using it's longsword on melee combat, though it perfers to use it's Light Deathburst while getting close to enemies. When no enemy gets close to it, it uses Black Spot. The Light Deathling prefers it's burst attacks over melee attacks, and will never run away from combat.
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