Death from the Sky (5e Subclass)

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Death from the sky[edit]

Rogue Subclass

Imagine a being from the sky, crashing to the ground with a spear or trident in his hands. Coming to pierce the target with his weapon and make him regret having faced you. Death from the sky is a being capable of using heights to kill his opponents and make them understand the power of beings from the sky.


Death from above[edit]

At level 3 you can cast Jump at will, without expending a spell slot or components. However, the character must be carrying a spear or a trident to do so. Dexterity is the spell's casting characteristic.

Additionally, when the character reaches a height of at least 10 feet in height, the character can strike his target more violently. As a result, the character falls with the spear firmly held to fall on the target. As a result, the character inflicts a sneak attack. If the target has a shield, its AC bonus is doubled to resist the attack.

Finally, beyond 20 feet, the character normally takes fall damage.


Celestial coming from the sky[edit]

At 3rd level, when a character uses a spear or trident magic or no, he can attune to it during a long rest. When he does, the spear or trident becomes a celestial spear or a celestial trident. At this point, the weapon gains the finesse trait and it becomes mastered if you did not have mastery. Gains the magic type for resistances and immunes at the levels 6.


Judgment from Heaven[edit]

At 9th level, the character can decide to transform his damage into lightning or thunder damage. As a result, all his damage, even sneaky, takes this type of damage. This skill can be used a number of times equal to the proficiency bonus per long rest.


Overpowering of the sky[edit]

At 13th level, the character can, by using the Death from Above skill, deal damage equal to the character's level to the enemies. Usable a number of times equal to the proficiency bonus per long rest.


Death from the sky[edit]

At 17th level, the character becomes a true executor of heaven. As such, as long as the character has the Celestial Spear or celestial trident in his hands, he receives its proficiency bonus added to the damage of the spear or trident. In addition, the character gains resistance to lightning and thunder. However, when the Death from Above skill is used, the character gains immunity to the chosen damage on his Celestial Spear or Celestial Trident. Finally, damage from Heaven's Judgement removes resistance and treats immunity as resistance.


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