Death's Ambassador (5e Creature)
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Death's Ambassador[edit]
Medium humanoid ((any race)), lawful neutral Armor Class 22 (natural armor)
Saving Throws Dex +13, Con +12, Wis +12, Cha +10 Death's Eternal Life. If death's ambassador dies, they reappear 2d10 hours later in the Astral Plane with all their hit points. Innate Spellcasting. Lifesense. Death's ambassador knows the location of all creatures who are dead, undead, have died and been resurrected by magic, or currently have 0 hitpoints within 1 mile of death's ambassador. ACTIONSAction Name. Melee Weapon Attack: +X to hit, reach 5 ft., one target. Hit: X (1dX + X) damtype damage.
LEGENDARY ACTIONSThe can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The regains spent legendary actions at the start of its turn. |
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