Dawn Dragon Wyrmling[edit]
Medium dragon, lawful good
Armor Class 17 (natural armor)
Hit Points 59 (7d8 + 28)
Speed 30 ft., fly 60 ft.
Saving Throws Dex +3, Con +6, Int +2, Cha +3 Skills Perception +2, Religion +4, Stealth +3 Proficiency Bonus +2 Damage Vulnerabilities necrotic Damage Immunities radiant
Senses blindsight 10 ft., darkvision 60 ft., passive Perception 12
Languages Draconic
Challenge 2 (450 XP)
ACTIONS
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage.
Breath Weapons (Recharge 5-6). The dragon uses one of the following breath weapons.
Radiant Dawn. The dragon exhales holy light in a 15-foot cone, each creature in that area must make a DC 14 Charisma saving throw, taking 18 (4d8) radiant damage on a failed save, or half as much damage on a successful one.
Charming Breath. The dragon exhales gas in a 15-foot cone. Each creature in that area must succeed on a DC 14 Constitution saving throw. On a failed save, the creature is charmed by the dragon for 1 minute, regarding the dragon as a trusted friend to be heeded and protected. Although it isn't under the dragon's control, it takes the dragon's requests and actions in the most favorable way it can.
Each time the dragon or the dragon's companions do anything harmful to an affected creature, it may repeat the saving throw, ending the effect on itself on a success.
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Thanks to the creator of https://www.dandwiki.com/wiki/Iron_Dragon_Wyrmling_(5e_Creature) as I am using his "Charming Breath" word by word.
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