Darkscale Lizardfolk (4e Creature)

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Darkscale Lizardfolk[edit]

Darkscale lizardfolk are masters of the shadows.

Darkscale lizardfolk are lizardfolk that wandered into the Shadowfell and after several generations, were tainted by the pervasive darkness there. Their scales are now pitch black and they can control the shadows.


Darkscale Shadowcaster[edit]

Shadowcasters use shadows to manipulate their foes and hide their allies.

Darkscale Shadowcaster
Level 4 Leader Controller
Medium shadow humanoid (reptile)
XP 175
Initiative +3 Senses Perception +4; low-light vision
Halo of Shadows aura 2; Allies in the aura have concealment.
HP 51; Bloodied 25
AC 20; Fortitude 16, Reflex 18, Will 16
Resist 5 necrotic
Speed 6
Basicmelee.png Dagger ♦ at-will
Effect: +8 vs. AC; 1d4+1 damage
Ranged.png Bolt of Darkness ♦ at-will
Effect: +10 vs. Reflex; 1d6+4 necrotic damage and the target takes a -2 penalty to attack rolls (save ends).
Close.png Darkblast ♦ encounter
Effect: Close blast 4; +10 vs. Reflex; 1d8+4 damage and the target is blinded (save ends).
Cloaked by Shadows
Effect: When the darkscale shadowcaster would have concealment from dim light, it has total concealment instead.
Skills Arcana +11, Stealth +10
Str 12 (+3) Dex 12 (+3) Wis 15 (+4)
Con 15 (+4) Int 18 (+6) Cha 12 (+3)
Alignment Unaligned Languages Common
Equipment Dagger, robes


Darkscale Sneak[edit]

Darkscale sneaks can command the shadows around them to assault foes that let their guard down.

Darkscale Sneak
Level 4 Lurker
Medium shadow humanoid
XP 175
Initiative +10 Senses Perception +4
HP 43; Bloodied 21
AC 20; Fortitude 16, Reflex 18, Will 16
Resist 5 necrotic
Speed 6
Basicmelee.png Dagger ♦ at-will
Effect: +11 vs. AC; 1d4+4 damage.
Melee.png Daggers of Shadow ♦ at-will
Effect: The darkscale sneak makes two dagger attacks at the same target. If both hit, it deals an extra 1d8 necrotic damage.
Basicranged.png Dagger ♦ at-will
Effect: +11 vs. AC; 1d4+4 damage.
Shadow Assualt
Effect: When the darkscale sneak has combat advantage against its target it deals an extra 1d6 necrotic damage.
Cloaked by Shadows
Effect: When the darkscale sneak would have concealment from dim light, it has total concealment instead.
Skills Acrobatics +11, Atheletics +8, Stealth +13
Str 12 (+3) Dex 18 (+6) Wis 15 (+4)
Con 15 (+4) Int 12 (+3) Cha 12 (+3)
Alignment Unaligned Languages Common
Equipment 7 Daggers, leather armor

Darkscale Gloomlord[edit]

Darkscale gloomlords lead clans of darkscales because they inspire their allies.

Darkscale Gloomlord
Level 6 Leader Soldier
Medium shadow humanoid
XP 250
Initiative 6 Senses Perception +5; darkvision
HP 70; Bloodied 35
AC 22; Fortitude 19, Reflex 18, Will 18
Resist 5 necrotic
Speed 5
Basicmelee.png Longsword ♦ at-will
Effect: +14 vs. AC; 1d8+4 damage
Melee.png Gloomstrike ♦ at-will
Effect: +14 vs. AC; 2d8+4 necrotic damage and a ally within 10 squares can shift 1 square as a free action.
Melee.png Flurry of Gloom ♦ encounter
Effect: The darkscale gloomlord makes two gloomstirke attacks. If both hit, an ally within 10 squares can make a basic attack as a free action.
Cloaked by Shadows
Effect: When the darkscale gloomlord would have concealment from dim light, it has total concealment instead.
Skills Athletics +12, Diplomacy +11, Stealth 11
Str 19 (+7) Dex 13 (+4) Wis 15 (+5)
Con 16 (+6) Int 16 (+6) Cha 16 (+6)
Alignment Unaligned Languages Common
Equipment Longsword, chainmail, heavy shield

Darkscale Lizardfolk Lore[edit]

A character knows the following information with a successful Arcana check.

DC 12: Darkscale lizardfolk are lizardfolk that became trapped in the Shadowfell. Eventually they were tainted by the pervasive darkness there.
DC 16: Darkscale shadowcasters lead armies of lizardfolk into battle because they can cloak their allies in shadow.
Darkscale sneaks are spies and assassins. They can attack foes who let their guard down with the shadows around them.
DC 18: Darkscale gloomlords lead entire clans of lizardfolk. In combat they can create openings for their allies.

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