Cured of Lycanthropy (3.5e Template)
I Survived Lycanthropy[edit]
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A Survived Lycanthrope is any creature that has been cured of Lycanthropy.
Creating a Survived Lycanthropy
This is an acquired template which is added when a creature has spent time as a lycanthrope and is cured of the curse.
Size and Type[edit]
Same as base creature.
Hit Dice[edit]
Survivors automatically gain at least average hit points from any hit dice they gain after gaining this template.
Speed[edit]
The creature gains a +10ft. speed bonus.
Armor Class[edit]
They gain a +1 natural armor bonus.
Attack[edit]
They gain a bite attack which deals 1d3 plus 1/2 strength Strength modifier with no reach (ie only usable in a grapple), or one claw attacks dealing 1d4 plus Strength for medium creatures, or 1d2 and 1d3 for small sized creatures. Some cured lycanthropes gain the Improved Unarmed Strike feat, in which case they do not get claw attacks but retain the bite attack in a grapple. The also use any weapon available to them.
Full Attack[edit]
They gain a bite attack which deals 1d3 plus 1/2 strength Strength modifier with no reach (ie only usable in a grapple), and two claw attacks dealing 1d4 plus Strength for medium creatures, or 1d2 and 1d3 for small sized creatures. Some cured lycanthropes gain the Improved Unarmed Strike feat, in which case they do not get claw attacks but retain the bite attack in a grapple. The also use any weapon available to them.
Special Qualities[edit]
They keep the Scent ability.
The creature gains DR 5/-, Fast healing 2, and Regeneration 5/GM Discresion.
Abilities[edit]
Survivors gain a +2 to the 2 stats affected by there lycanthropy curse. They retain the +2 to Wisdom and -2 to Charisma.
Skills[edit]
The Creature receives a +4 racial bonus to Survival. They also receive a +2 bonus to Intimidate, Listen, & Spot.
Feats[edit]
Cured Lycanthropes can gain the Improved Unarmed Strike feat if they choose to give up claws as a natural weapon
Environment[edit]
Anywhere.
Organization[edit]
Alone.
Challenge Rating[edit]
+1
Treasure[edit]
None
Alignment[edit]
Usually neutral chaotic.
Advancement[edit]
By character classes.
Level Adjustment[edit]
LA+1
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