Cryo Manipulation (5e Spell)

From D&D Wiki

Jump to: navigation, search
Cryo Manipulation
Transmutation cantrip
Casting time: 1 action
Range: 60 feet
Duration: Instantaneous


The caster manipulates Cryo to create one of the following effects in a 5-foot cube within range:

- Frost forms on objects within the area.

- The temperature inside the area drops by 10 C.

- Water within the area freezes.

- The ground within the area becomes slippery for 1 minute. The first time each turn a creature attempts to move in or out of the area, they must succeed a Dexterity saving throw against your Spell Save DC or fall prone.

- One creature within the area must succeed a Dexterity saving throw against your Spell Save DC or be afflicted with Cryo energy, leaving them with a Vulnerability to thunder damage for 1 minute.


0.00
(0 votes)

Home of user-generated,
homebrew pages!


Advertisements: