Crossbow, Double Barreled (3.5e Equipment)

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Crossbow, Double Barreled
Exotic Light Projectile
Critical: 19–20/×2
Range Increment: 80 ft.
Type: Piercing
Hardness: 5
Size Cost1 Damage Weight1 hp
Fine * * 1
Diminutive * * 1
Tiny * * 1
Small 1000gp 1d6 5 lb. 2
Medium 1000gp 1d8 10 lb. 5
Large 2000 gp 2d6 20 lb. 10
Huge * * 20
Gargantuan * * 40
Colossal * * 80
  1. The SRD only gives a means to determine costs and weights of weapons for Large and Small versions based on the Medium weapons. Any other supplied values are the author's best determination.

This double-grooved crossbow can be used as a normal light crossbow by anyone proficient in that weapon.

Characters with Exotic Weapon Proficiency (Double Barreled Crossbow) can use it to fire two bolts at once. Loading each bolt is a move action that provokes attacks of opportunity.

Once two bolts are loaded, the next attack fires both bolts at the same target. The wielder makes one attack roll with a -2 penalty to determine if both bolts strike the target. If the attack is successful, both bolts deal normal damage. If the attack is a critical hit, only one bolt deals extra damage, and extra sneak attack damage is applied only once.

Normally, operating a double-barreled crossbow requires two hands. However, you can shoot, but not load, a double-barreled crossbow with one hand at a –2 penalty on attack rolls. You can shoot a double-barreled crossbow with each hand, but you take a penalty on attack rolls as if attacking with two light weapons. This penalty is cumulative with the penalty for one-handed firing.



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