Critter (5e Creature)

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Small beast, unaligned

Armor Class 12 (natural armor)
Hit Points 19 (3d6 + 9)
Speed 20 ft.

15 (+2) 13 (+1) 16 (+3) 7 (-2) 9 (-1) 17 (+3)

Saving Throws Con +5, Cha +5
Skills Deception +3, Persuasion +3
Condition Immunities charmed
Senses passive Perception 12
Languages understands Abyssal and Common but can't speak
Challenge 1/2 (100 XP)


Critter Bite Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 6 (1d4 + 4) piercing damage.

Critter Claws Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Roll Attack Melee Weapon Attack: +0 to hit, reach 10ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage. The Critter can roll into a ball and fly through the air, attacking the target and returning to its original location without causing a opportunity attack.

Critters (or Crites) are small pests who have an instinct to annoy and slowly pick of prey. Critters hunt creatures as big or smaller than themselves.
Quick. Critters roll into balls and quickly dash in and attack prey before their victims know whats happening.

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