Crippling Arm Hold (3.5e Feat)
Jump to navigation
Jump to search
Crippling Arm Hold [General]
Each grapple check you win while pinning your opponent, you can attempt to cripple your opponent.
Prerequisite: Base Attack Bonus +4, Improved Grapple
Benefit: Each grapple check you win while pinning your opponent, you can attempt to cripple your opponent. Your opponent must make a fortitude save against 10 + your grapple bonus, as long as you and the person you are grappling both remain immobile (granting opponents a +4 bonus to attack you). If your opponent fails this save, they take 1d6 ability damage to Strength and can not use one of their arms/wielding-limbs. Non humanoids get a +5 circumstance bonus to save against this attack. Creatures immune to critical hits get a +5 circumstance bonus to save as well. Creatures without limbs are immune to this attack.
Back to Main Page → 3.5e Homebrew → Character Options → Feats → Fighter Feats