Crazed Piranha (5e Creature)

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Tiny , neutral evil


Armor Class 10
Hit Points 12 (8d4 - 8)
Speed Swim 30 ft.


STR DEX CON INT WIS CHA
6 (-2) 10 (+0) 8 (-1) 3 (-4) 3 (-4) 3 (-4)

Saving Throws Dex +2
Skills Stealth +2, Survival -2
Senses passive Perception +3
Languages
Challenge 1/4 (50 XP)


Feeding Frenzy. The crazed piranha has an advantage on melee attack rolls against any creature that doesn't have full hit points.

Pack Tactics. The crazed piranha has an advantage on an attack roll against a creature if at least one of its allies is within 5 feet of the creature and the ally isn't incapacitated.

ACTIONS

Bite. Melee Weapon Attack: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 3) piercing damage.

BONUS ACTIONS

Aggressive. The crazed piranha moves up to its speed toward a hostile creature that it can see.

REACTIONS

Erratic Movement (2/Day). When the piranha takes damage from a weapon attack, it makes a Dexterity saving throw with a DC of 15 or 10 + the damage taken, whichever is higher. On a successful save, it takes no damage. On a failed save, it takes half as much damage.


Crazed piranhas are small, aggressive freshwater fish known for their sharp teeth and voracious appetite. These piranhas have been driven to madness, making them even more dangerous than their normal counterparts. They have reddened eyes and erratic swimming patterns, often traveling in large schools. Crazed piranhas will attack anything that enters their territory, driven by their insatiable hunger for flesh. They can strip their prey to the bone in a matter of seconds, making them a feared predator in their native habitats.

Note: This stat block is designed for the crazed piranha as an individual creature. If you wish to use them as part of a larger encounter or a swarm, you may need to adjust the statistics accordingly.

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