Contract Sniper (4e Future Technique)
Jump to navigation
Jump to search
Contract Sniper
You have a contract with an mercenary expert sniper to provide ongoing support fire.
Benefit: You can use contract sniper as an encounter power.
Overcharge: When you use this power, you can roll a d20.
♦10+: The critical hit range for the power increases to 18-20, and the target cannot benefit from concealment, total concealment, cover or superior cover against the attack.
♦9 or less: After the attack, the contract sniper demands a payment of credits before the technique can be used again. The amount is equal to the cost of a piece of simple equipment of your level.
Contract Sniper | Bio Technique |
From seemingly nowhere, you hear the whoosh-smack of a high calibre bullet removing your target's head. | |
Encounter Bio, Physical | |
Minor Action | Close burst 10 |
Target: One creature in burst | |
Attack: Your level + 7 vs. AC | |
Hit: 1d10 + twice your level physical damage |
Back to Main Page → 4e Homebrew → Sourcebooks → Future → Techniques