Condor (3.5e Creature)
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Condor | |
---|---|
Size/Type: | Small Animal |
Hit Dice: | 2d8 (9 hp) |
Initiative: | +1 |
Speed: | 10 ft (2 squares) fly 40 ft (8 squares) |
Armor Class: | 13 (+1 size, +1 natural, +1 dex), touch 12, flat-footed 12 |
Base Attack/Grapple: | +1/-2 |
Attack: | Talons +3 (1d4+1) |
Full Attack: | Talons +3 (1d4+1) |
Space/Reach: | 5ft/5ft |
Special Attacks: | — |
Special Qualities: | Low-light vision |
Saves: | Fort +2, Ref +3, Will +0 |
Abilities: | Str 13, Dex 12, Con 11, Int 2, Wis 10, Cha 3 |
Skills: | Listen+5, Spot+10 |
Feats: | Alertness |
Environment: | Temperate mountain |
Organization: | Solitary or pair |
Challenge Rating: | 1/2 |
Treasure: | none |
Alignment: | Always neutral |
Advancement: | — |
Level Adjustment: | — |
Condors are vicious carrion birds, larger than either hawks or owls, with dark-coloured feathers.
Combat[edit]
Condors aren’t hunters, and will usually not attack large creatures, instead waiting for them to die of other causes. When they are threatened however, condors can be quite vicious, going directly for the opponents eyes.
skills: Condors have a +6 racial bonus on spot checks
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