Commandments of Rest (5e Class)

From D&D Wiki

Jump to: navigation, search
Stub Logo.png This page is incomplete and/or lacking flavor. Reason: Almost no class page is in a finished state when it is first posted. For guidance, see the 5e Class Design Guide. Missing class features. 20:38, 3 June 2024 (MDT)


You can help D&D Wiki by finishing and/or adding flavor to this page. When the flavor has been changed so that this template is no longer applicable please remove this template. If you do not understand the idea behind this page please leave comments on this page's talk page before making any edits.
Edit this Page | All stubs

Gloxinia, Mandamento do Repouso[edit]

Introduction[edit]

Gloxinia, the first Fairy King and one of the Ten Commandments, is a master of nature manipulation with exceptional regenerative and healing abilities. This class is a representation of Gloxinia in the Dungeons & Dragons (D&D) universe, combining elements of druid, cleric, and support abilities.

Creating a Commandment of rest[edit]

Quick Build

You can create a Commandment of rest quickly by following these suggestions. First, Wisdom should be your highest ability score, followed by Charisma. Second, choose the origin of your ability. Third, choose between the options of equipment.

Class Features

As a Commandment of rest you gain the following class features.

Hit Points

Hit Dice: 1d8 per Commandment of rest level
Hit Points at 1st Level: 1d8 + Constitution modifier
Hit Points at Higher Levels: 1d8 (or 5) + Constitution modifier per Commandment of rest level after 1st

Proficiencies

Armor:
Weapons:
Tools:
Saving Throws:
Skills:

Equipment

You start with the following equipment, in addition to the equipment granted by your background:

  • (a) staff or (b) shield
  • explorer's kit
  • If you are using starting wealth, you have Gold as per PHB p. 143 in funds.

Table: The Commandment of rest

Level Proficiency
Bonus
Features —Spell Slots per Spell Level—
1st 2nd 3rd 4th 5th 6th 7th 8th 9th
1st +2 Conexão com a Natureza 2
2nd +2 Aura do Repouso 3
3rd +2 Regeneração Férica 4 2
4th +2 Ability Score Improvement 4 3
5th +3 Mandamento do Repouso 4 3 2
6th +3 4 3 3
7th +3 Mestre da Natureza 4 3 3 1
8th +3 Ability Score Improvement 4 3 3 2
9th +4 Força da Floresta 4 3 3 3 1
10th +4 4 3 3 3 2
11th +4 Cura Suprema 4 3 3 3 2 1
12th +4 Ability Score Improvement 4 3 3 3 2 1
13th +5 4 3 3 3 2 1 1
14th +5 Corpo Férico 4 3 3 3 2 1 1
15th +5 4 3 3 3 2 1 1 1
16th +5 Ability Score Improvement 4 3 3 3 2 1 1 1
17th +6 Natureza Divina 4 3 3 3 2 1 1 1 1
18th +6 4 3 3 3 3 1 1 1 1
19th +6 Ability Score Improvement 4 3 3 3 3 2 1 1 1
20th +6 Espírito da Floresta 4 3 3 3 3 2 2 1 1

Conexão com a Natureza[edit]

You can speak with plants and animals as if you were under the effect of the "Speak with Animals" or "Speak with Plants" spell at will.

Aura do Repouso[edit]

You emit an aura of calmness. Allies within 10 feet of you gain a +2 bonus to saving throws against fear and enchantment.

Regeneração Férica[edit]

As a bonus action, you can heal yourself or an ally for an amount of hit points equal to 1d8 + your Wisdom modifier. You can use this feature a number of times equal to your Wisdom modifier (minimum of once) and regain all uses after a long rest.

Mandamento do Repouso[edit]

You can use your action to declare your Commandment. All enemies within 30 feet of you must make a Wisdom saving throw (DC 8 + your proficiency bonus + your Charisma modifier) or be unable to take any action other than defensive or healing actions for 1 minute. You can use this ability once per long rest.

Mestre da Natureza[edit]

You can cast "Plant Growth," "Wall of Thorns," and "Plant Control" without expending spell slots, once per long rest each.

Força da Floresta[edit]

You can use a bonus action to envelop yourself in natural armor, gaining +2 to AC for 1 hour. You can use this feature once per short or long rest.

Cura Suprema[edit]

When you use your Fae Regeneration feature, you heal the maximum possible amount of hit points (e.g., instead of rolling 1d8, you automatically heal 8 + your Wisdom modifier).

Corpo Férico[edit]

You can transform into a being of pure natural energy. For 1 minute, you gain resistance to all damage types except psychic damage and can fly with a speed of 60 feet. You can use this ability once per long rest.

Natureza Divina[edit]

You can cast "Reincarnation" and "Regeneration" once per long rest each, without expending spell slots.

Espírito da Floresta[edit]

You become one with nature. You can cast "Tsunami," "Fire Storm," and "Earthquake" once per long rest each, without expending spell slots. Additionally, your Commandment of Rest ability has no usage limit, but still requires a long rest between each use.

=== Gloxinia, Mandamento

Multiclassing[edit]

Prerequisites. To qualify for multiclassing into the <!-class name-> class, you must meet these prerequisites:

Proficiencies. When you multiclass into the <!-class name-> class, you gain the following proficiencies:

1.00
(one vote)

Back to Main Page5e HomebrewClasses


Home of user-generated,
homebrew pages!


Advertisements: