Combat Fishing Rod (3.5e Equipment)
Cost: | 32gp |
DMG (S): | 1d4 |
DMG (M): | 1d4 |
DMG (L): | 1d6 |
Critical: | 19-20/x2 |
Range Increment: | -- |
Weight1 | 3 lbs. |
Type2 | Bludgeoning |
1 = Weight figures are for Medium weapons. A Small weapon weighs half as much, and a Large weapon weighs twice as much. 2 = When two types are given, the weapon is both types if the entry specifies “and,” or either type (player’s choice at time of attack) if the entry specifies “or.” |
This is a normal fishing rod except that the hook was replaced by a dagger.
This weapon is a 15 ft reach weapon that does damage based on the attached weapon. Most Light weapons can be attached to the rod, such as a light mace, kukri, dagger, etc. To add a different weapon, you must replace the current one which takes a Full-round action. So a Combat Fishing Rod with a Light Mace attached would be worth 35gp, 1d6 Bludgeoning 20/x2, 6 lb. If the Combat Fishing Rod has no weapon attached, treat as a Whip. For enchantment purposes, use the attached weapon. So if you had a +1 Dagger attached, you would use that to determine damage etc., if you had a +1 Shocking Light Mace you would use that.
- Cost: (30 + Attached Weapon)gp
- Damage: Use Attached Weapon (must be light weapon)
- Crit: Use Attached Weapon (must be light weapon)
- Weight: (2 + Attached Weapon) lb.
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