Colossal Catfish (5e Creature)

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Colossal Catfish[edit]

Gargantuan beast, unaligned

Armor Class 16 (natural armour)
Hit Points 130 (9d20 + 36)
Speed 10 ft., swim 40 ft.

22 (+6) 8 (-1) 18 (+4) 5 (-3) 10 (+0) 6 (-2)

Skills Perception +8, Stealth +3
Proficiency Bonus +4
Senses blindsight 10 ft., darkvision 60 ft., passive Perception 18
Languages understands Common but can't speak
Challenge 9 (5,000 XP)

Hold Breath. While out of water, the catfish can hold its breath for 30 minutes.

Slippery. The catfish has advantage on ability checks and saving throws made to escape a grapple.

Water Breathing. The catfish can only breathe underwater.


Bite. Melee Weapon Attack: +10 to hit, reach 15 ft., one target. Hit: 17 (2d10 + 6) piercing damage, and the target is grappled (escape DC 18). Until this grapple ends, the target is restrained, and the catfish can't bite another target.

Swallow. The catfish makes one bite attack against a Large or smaller target it is grappling. If the attack hits, the target is swallowed, and the grapple ends. The swallowed target is blinded and restrained, it has total cover against attacks and other effects outside the catfish, and it takes 10 (3d6) acid damage at the start of each of the catfish's turns. The catfish can have only one target swallowed at a time.
If the catfish dies, a swallowed creature is no longer restrained by it and can escape from the corpse using 15 feet of movement, exiting prone.

Colossal catfish are uncommon, slow-moving filter feeders, dwelling at the surface of massive rivers and deep lakes. Some water dwelling races use them as effective long-haul mounts, even running shops on their backs. Despite their dull appearances, colossal catfish are rather intelligent, capable of understanding some basic commands.

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