College of Valor, Variant (5e Subclass)
From D&D Wiki
College of Valor, Variant
Bards of the College of Valor are daring skalds whose tales keep alive the memory of the great heroes of the past, and thereby inspire a new generation of heroes. These bards gather in mead halls or around great bonfires to sing the deeds of the mighty, both past and present. They travel the land to witness great events firsthand and to ensure that the memory of those events doesn't pass from the world. With their songs, they inspire others to reach the same heights of accomplishment as the heroes of old.
- Bonus Proficiencies
When you join the College of Valor at 3rd level, you gain proficiency with medium armor, shields, and martial weapons.
- Combat Inspiration
Also at 3rd level, you learn to inspire others in battle. A creature that has a Bardic Inspiration die can expend the die to take one of the following actions as a free action: Dash, Disengage, Dodge, Don or Doff a Shield, Escape a Grapple, or Use an Object. Additionally, when an attack roll is made against the creature, it can use its reaction to roll the Bardic Inspiration die and add the number rolled to its AC against that attack, after seeing the roll but before knowing whether it hits or misses. When you give a creature a Bardic Inspiration die, it can choose to gain a number of temporary hit points equal to your Bard level.
- Extra Attack
Starting at 6th level, you can attack twice, instead of once, whenever you take the Attack action on your turn.
- Battle Magic
At 14th level, you have mastered the art of weaving spellcasting and weapon use into a single harmonious act. When you use your action to cast a bard spell, you can make one weapon attack as a bonus action. When you take the attack action, you can cast a spell with a casting time of 1 action as a bonus action. When you cast a spell of 1st-level or higher with an attack roll or saving throw, you can cast another spell of 1st-level or higher this turn.