College of Diplomacy (5e Subclass)

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College of Diplomacy[edit]


Bards of the College of Diplomacy are quite reluctant to fight, as language is their preferred tool of survival in this cruel world.

Silver Tongue

Starting at 3rd level, when you make a Charisma ability or skill check, you can expend one use of Bardic Inspiration. Roll a Bardic Inspiration die and add the number rolled to your result. You can choose to do so before or after you roll the die for the ability or skill check, but before the GM tells you whether you succeed or fail.

When you reach level 10 you can upgrade this feature. You may add your proficiency bonus to the check when using this feature.

Master of Oratory

Also at 3rd level, you are capable of disrupting your enemies' focus with just your words. When you see a creature within 30 feet of you make an ability check or saving throw, you can make the creature do it at disadvantage. This feature has uses equal to your proficiency bonus, and you regain all expended uses after a short or long rest. The creature is immune if it can't hear you.

Never Kill The Messenger

Starting at 6th level, sometimes you can't avoid going into combat. When you use the Attack action on your turn, you may cast vicious mockery as a bonus action after making a weapon attack, even if you do not have that cantrip.

Expert Manipulator

Starting at 14th level, your skill with language has advanced so much that creatures with immunity to being charmed now only have advantage on saves against being charmed, and resistant creatures have no advantage. Additionally, creatures that are already charmed by another creature are no longer charmed by that creature if you attempt to charm them.

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