Clay Polyelemental (5e Creature)

From D&D Wiki
Jump to navigation Jump to search

Clay Polyelemental[edit]

Large elemental, neutral


Armor Class 15 (natural armor)
Hit Points 138 (12d10 + 72)
Speed 30 ft.


STR DEX CON INT WIS CHA
19 (+4) 10 (+0) 22 (+6) 6 (-2) 10 (+0) 5 (-3)

Proficiency Bonus +3
Damage Resistances thunder; bludgeoning, piercing, and slashing from nonmagical attacks
Damage Immunities poison
Condition Immunities exhaustion, paralyzed, petrified, poisoned, unconscious
Senses darkvision 60 ft., passive Perception 10
Languages Aquan, Ignan, Terran
Challenge 5 (1,800 XP)


Glazing Body. When the elemental takes 10 or more fire damage in a single round, part of its body glazes over, reducing its movement speed by 20 feet and gaining vulnerability to thunder damage instead of resistance until the end of its next turn, or until it regains any number of hit points.

ACTIONS

Multiattack. The elemental makes two slam attacks.

Slam. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage and the target is grappled (escape DC 15) and pulled 5 feet towards the elemental.


Living in damp, earthy environments, the clay polyelemental is a mysterious and powerful force. An elemental comprised of fire, earth and water, the clay elemental is a brutish being.

0.00
(0 votes)

Back to Main Page5e HomebrewCreatures