Clawed Demon (5e Creature)

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Clawed Demon[edit]

Large fiend (demon), chaotic evil


Armor Class 16 (natural armour)
Hit Points 104 (11d10 + 44)
Speed 30 ft., swim 30 ft.


STR DEX CON INT WIS CHA
20 (+5) 12 (+1) 19 (+4) 11 (+0) 15 (+2) 14 (+2)

Saving Throws Dex +5, Con +8, Wis +6
Proficiency Bonus +4
Damage Resistances cold, fire, lightning; bludgeoning, piercing, and slashing from nonmagical attacks
Damage Immunities poison
Condition Immunities poisoned
Senses darkvision 120 ft., passive Perception 12
Languages Abyssal, telepathy 120 ft.
Challenge 9 (5,000 XP)


Amphibious. The demon can breathe air and water.

Magic Resistance. The demon has advantage on saving throws against spells and other magical effects.

ACTIONS

Multiattack. The demon makes three attacks: one with its bite and two with its claws.

Bite. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) piercing damage.

Claw. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 12 (2d6 + 5) bludgeoning damage. If the target is a Medium or smaller creature, it is grappled (escape DC 17). The demon has two claws, each of which can grapple only one target.


Clawed demons lurk in bodies of water, and look like a horrid amalgamation of various forms of aquatic life, with the head of a shark, the claws of an oversized crab, and a body covered in scales. Perhaps the most noticeable attribute of the clawed demon is the long fin that emerges from the top of its head.
Clawed demons are malicious and lazy, and they love to fight. In the absence of more powerful demons, clawed demons brawl amongst themselves and antagonise lesser demons.

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