Clannfear (The Elder Scrolls Supplement)
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Small fiend, lawful evil
Charge If the Clannfear moves 10 feet or more before making a headbutt attack, it deals 2d6 extra bludgeoning damage and the target will have to make an constitution saving throw or be knocked prone if the attack hits the target.
Reflect If the Clannfear is hit with a non-magical melee attack, the Clannfear rolls a constitution saving throw of half of the damage taken and if it passes,1/2 of the damage is dealt back to the attacker
Multiattack. The Clannfear can make two claw attacks or one headbutt attack each turn
Headbutt Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 12(2d10) Bludgeoning damage
Claw Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5(1d8) Slashing damage