Circle of Vengeance (5e Subclass)
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Circle of Vengeance[edit]
Members of this druid circle, known as druidic avengers, channel their inner fury to wreak vengeance upon those who injure the natural world.
- Bonus Proficiencies
When you choose this druid circle at 2nd level, you gain proficiency with all martial weapons. You also gain proficiency in the Intimidation skill. If you are already proficient with that skill, you become proficient in one skill from the druid skill list.
- Rage
When you choose this druid circle at 2nd level, you also gain the barbarian class feature of the same name. You can use your Rage as if you were a barbarian of a level equal to your druid level.
- Extra Attack
Beginning at 6th level, you can attack twice, instead of once, whenever you take the Attack action on your turn.
- Fast Movement
At 6th level, your base walking speed increases by 10 feet.
- Brutal Critical
Starting at 10th level, you can roll one additional weapon damage die when determining the extra damage for a critical hit with a melee attack.
- Relentless Rage
Starting at 14th level, your rage can keep you fighting despite grievous wounds. If you drop to 0 hit points while you're raging and don't die outright, you can make a DC 10 Constitution saving throw. If you succeed, you drop to 1 hit point instead.
Each time you use this feature after the first, the DC increases by 5. When you finish a short or long rest, the DC resets to 10.
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