Circle of Steel (5e Subclass)

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Circle of Steel[edit]

Druid Circle

Druids of the circle of steel swear to protect nature and often accomplish this by violent force they fight in their normal forms with weapons of wood and steel and are the only druids who have learned to use metal armor.

Wilderness Warrior

When you take this subclass at 2nd level, you gain proficiency with simple weapons, martial weapons and heavy armor. You also don't have restriction in using armors or shields made of metal.

Metallic Guardian

Also at 2nd level, you can channel the natural power of metal. You can spend one use of your Wild Shape to enhance a suit of metal armor you are wearing and a metal weapon you wield.

As a bonus action, you gain the following benefits lasting for 10 minutes:

  • You can use your Wisdom, instead of Strength or Dexterity, for attacks and damage rolls using metal melee weapons.
  • While wearing a suit of metal armor, any damage you take is reduced by an amount equal to your Wisdom modifier for the duration.
  • Your melee weapon attacks with metal melee weapons ignore resistances and immunities to non-magical attacks and damage.
Extra Attack

Beginning at 6th level, you can attack twice, instead of once, whenever you take the Attack action on your turn. Moreover, you can cast one of your cantrips in place of one of those attacks.

Hardened Steel

At 10th level, you can channel your magic into the metal of your armor, protecting you from harm. You can use your bonus action to spend a spell slot, gaining 6 temporary hit points, plus 6 for each level of the spell slot spent.

While you have at least 1 temporary hit point gained from this feature, your AC increases in 1.

Steel Champion

At 14th level, while Metallic Guardian is active, you deal additional 1d8 damage whenever you hit with a melee weapon attack using a metallic weapon.

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