Cigarette Man (5e Race)

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Cigarette Man[edit]

Physical Description[edit]

Cigarette Men (or women) are creatures made primarily of paper and tobacco, and their shape depends on the subrace, even though they share most traits. They generally have a stature similar to humans.

History[edit]

This race is believed to have come from a distant land of giants, when tobacco was first introduced to them. In their early attempts of creating cigarettes, the giants made two variants of them, the Industrials and the Rolled. When they decided to light them, their magic infused fires granted life to the Cigarettes, and ran away. From then on, the Cigarettes lived in small groups centered around magic fires to create more of their kind.

Society[edit]

The cigarettes, when living in groups, have small towns or villages around their magic fire, which is used for creating more of them, although they prefer their numbers to remain small in order to not draw attention. While they might not have a religion of their own, they can adopt religions of other races, usually depending on where they live.

Cigarette Man Names[edit]

They are usually named with puns on tobacco brands, from this or other worlds.

Male: Grizzly, Copen Hagen, Garr.

Female: Marla, Camellia, Faith.

Cigarette Man Traits[edit]

Ability Score Increase. Your Wisdom score increases by 1 and your Intelligence score increases by 1.
Age. They usually are created directly in their maturity, and do not age from then on. Still, children who grow by adding more tobacco and paper are not unheard of.
Alignment. They tend to be chaotic.
Size. Thanks to being created somewhat small by the giants (compared to them), they are a Medium size.
Speed. Your base walking speed is 30 feet.
Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Paper Made. Their outer paper shell makes them weak to water. If they are wet, their speed is reduced to 20ft and their attacks have disadvantage. They dry themselves after 3 turns.
Construct Nature. As they are constructs, they do not need to sleep, eat, drink or use any other body functions
Smoke break. Once per long rest, when being hit or utilizing fire related items, you can choose to create a sphere of smoke of 20 feet centered on yourself. If you are inside it, attacks against you and your allies are made with disadvantage.
Languages. You can speak, read, and write Common and one other language of your choice.

Industrial[edit]

This subrace resembles an industrial cigarette of human stature, with white arms and legs.

Ability Score Increase. Your Charisma increases by 1.
Dancing. Your increased charisma lets you dance to them in order to charm them. Your roll is 8+charisma modifier+proficiency bonus. If the enemy fails a wisdom saving throw, they are Charmed for five minutes, and will know they have been charmed. Usable once per long rest

Rolled[edit]

This subrace at first glance could be confused with a humanoid paper golem, if not for the tobacco they have inside of them.

Ability Score Increase. Your Dexterity increases by 1.
Roll with it.. Twice per long rest you have advantage in a persuasion check.

Random Height and Weight[edit]

Base
Height
Height
Modifier*
Base
Weight
Weight
Modifier**
6'′ 0"'' +±1d10" 90 lbs lb. × (x(1d10) lbs) lb.

*Height = base height + height modifier
**Weight = base weight + (height modifier × weight modifier)

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