Choke (3.5e Spell)

From D&D Wiki
Jump to navigation Jump to search
Choke
Enchantment (Compulsion) [Mind-Affecting]
Level: 3
Components: V,S
Casting time: 1 standard action
Range: 30ft.
Target: one target
Duration: 1 round/level with Concentration check to maintain
Saving Throw: Will save
Spell Resistance: Yes

The subject starts suffocating, and cannot take any actions. Each round on its turn, the subject may attempt a new saving throw to end the effect. (This is a full-round action that does not provoke attacks of opportunity.) A winged creature who is paralyzed cannot flap its wings and falls. A swimmer can’t swim and may drown.

If the subject doesn't breathe, then it does not suffocate, it just cannot speak.

Note: This suffocation is forced and without warning. The subject has had no time to hold their breath. The DC for this save is 10 + casters Charisma mod.


Back to Main Page3.5e HomebrewComplex Special Ability ComponentsSpellsSorcerer/Wizard